The Tributary Games Team
-

Samuel Partridge
Studio Lead
Narrative game nerd and fan of rambling, both meanings
-

Owen Newburn
Technical Lead
Failed scientist, successful developer, moderate gamer
-

Harry Tuffs
Narrative Lead
Turns coffee into words. Butler to two recalcitrant cats
-

Emily Cheeseman
Art Lead
Illustration knight-errant and collector of souvenir magnets
-

Mark Skinner
Artist
Follically challenged arty-type, tabletop enthusiast and omnivert
-

Tim Repa-Davies
Studio Advisor
Contract killer and law botherer. Will trade legal advice for pizza
-

Caspar Gray
Representation, Arsenal Agency
Far-flung facilitator with a spooky knack for negotiaton
We’ve previously worked with
-

Dave Lewis
Gameplay Programmer
Beardy ginger software engineer. Favourite things include crazy golf and factor 50
-

Paul Joannon
Gameplay Programmer
Wannabe cook, fine game programmer in the meantime
-

Laurie James
Backend Engineer
Mushroom gardener, inline skater, rocket-car-ball afficionado
-

Rhea Newton
Narrative Designer
Lover of languages, haver of too many crushes, reluctant neglecter of plants
-

Nick Bush
Technical Editor
Aspiring book reader and basketball enthusiast
-

Hassan DuRant
Music
Wandering bard. Wanter of pets, owner of none
-

Lucy Morris
UI/UX Designer
Avant-garde florist and goose enthusiast