The Tributary Games Team

  • Samuel Partridge

    Studio Lead

    Narrative game nerd and fan of rambling, both meanings

  • Owen Newburn

    Technical Lead

    Failed scientist, successful developer, moderate gamer

  • Harry Tuffs

    Narrative Lead

    Turns coffee into words. Butler to two recalcitrant cats

  • Emily Cheeseman

    Art Lead

    Illustration knight-errant and collector of souvenir magnets

  • Mark Skinner

    Artist

    Follically challenged arty-type, tabletop enthusiast and omnivert

  • Tim Repa-Davies

    Studio Advisor

    Contract killer and law botherer. Will trade legal advice for pizza

  • Caspar Gray

    Representation, Arsenal Agency

    Far-flung facilitator with a spooky knack for negotiaton

We’ve previously worked with

  • Dave Lewis

    Gameplay Programmer

    Beardy ginger software engineer. Favourite things include crazy golf and factor 50

  • Paul Joannon

    Gameplay Programmer

    Wannabe cook, fine game programmer in the meantime

  • Laurie James

    Backend Engineer

    Mushroom gardener, inline skater, rocket-car-ball afficionado

  • Rhea Newton

    Narrative Designer

    Lover of languages, haver of too many crushes, reluctant neglecter of plants

  • Nick Bush

    Technical Editor

    Aspiring book reader and basketball enthusiast

  • Hassan DuRant

    Music

    Wandering bard. Wanter of pets, owner of none

  • Lucy Morris

    UI/UX Designer

    Avant-garde florist and goose enthusiast